Saturday, May 17, 2008

George Liquor

Hey, this is a post on George Liquor. I'm still working on some scenery examples, but so far, it's going good. I've drawn a lot of this character, but I'm only showing the three best.

I have no idea what's going on in this first picture. That expression is so psychotic, and there's a weird stress in the way he's clutching that spatula. It's exactly what I wanted, but it turned out way better than I'd anticipated.

I imagined a scene where George has to stay up for WAY too long... For some reason, and eventually falls asleep with the TV running. A little vague a premise, and a little cliche, but a good excuse to draw a very bored looking George.

The third one is colored. It was done before the other two, and I don't like it as much. What I do like, is the way I handled the colors on him. Watercolor pencils are incredible tools. I love them so much. They allow me to color my work immediately, without having to change my mindset completely for paint, or digital, or ink. I can just dive right in, bringing my momentum from drawing with me!

So, yeah, those are my three best.

The next one isn't as good as those three, but I want to show it, because the idea makes me laugh. Here's George's tongue:

And, to finish it all off, here's the first of my scenery drawings:

It's not very good, and won't be included in the scenery post. But it's a good impression of where I'm going with this.

Well, I hope you enjoyed something here. Post if you have something to say!

Sunday, April 20, 2008

A Show Idea...

Some Fun Cartoons

Aptly named. We just make a bunch of short cartoons for fun, dressing up the same characters in new outfits, and having them act out different rolls in different settings. Kind of Like Alvin and the Chipmunks, but their lives outside of imaginative play are only hinted at. The focus is on the story at hand, not the background on the somewhat mysterious characters. Although the characters are acting as other characters, they are also still themselves, and their own personality traits will still shine through in whatever roll they take. The voice actors must play a character who is playing a character. Occasionally, the characters may break the fourth wall. And on rare occasions, the illusion of imagination may break, showing their true setting briefly. The plots can cover any subject matter, any level of seriousness, and even change the visual style. It can include as many or as few of the characters as they want. Every episode is unique unto itself, but tied in with the other cartoons by the recurring cast. It isn't aimed at a speciffic audience, it's aimed at whatever audience watches.

The first character is Roy of the Road. He's the host, and does the intro and closing. He also does the halfway bumper, if it's a split episode. He's an overly handsome man, with square jaw and shiny teeth. He has blond hair, gelled back. He drives a red convertible around a desert, which is literally "nowhere" as the road signs point out. He's cheesy and campy, much like the purpose he provides, but in a completely arbitrary manner. Occasionally, he is seen around the gas station/diner/mechanic's. In one of his bumpers, he will be running from a giant mutant sand worm. There will also be a buffer of him escaping a horde of zombies. Finally, he will occasionally be seen camping out in the desert, talking over the fire. Dianne of the Diner will also butt in, and do one of the buffers. He is in every episode at least once. And I will do my very hardest to make the audience hate him.

Mackenzie is a young boy, about 13. He has curly golden brown hair, which sits on his head like a giant dust ball. He has freckles and glasses, and talks with a lisp of unknown origins. He's skinny and weak. He's nervous around people, and completely catatonic around women. An absolute dork. He rarely gets in much more than a few stammered squeaks. He plays functional roles, background characters, and roles which would be very uncomfortable for him. For example, he'd play the mail man, a butler, a taxi driver, etc. He generally gets the butt end of a joke, but sometimes gets revenge in one way or another. At least once, he will be forced to play the super villain, and ALL of his assistants will be beautiful women.

Eddie Jupiter is ten. Eddie is ten years old, and has blond hair, which is always in a new crazy hair-do, compliments of his hairdresser mother. He loves rock, punk rock and metal, and is obsessed with those cultures. But he often gets things wrong in his childish innocense. He's hyper energetic, and is always running around. When he's around, the story often finds itself going off track. If he gets really bored, he converts to his alter-ego, Captain Purple. Captain Purple is chaotic, and nearly villainous. He causes havoc, no matter where he goes. Occasionally, people need to restrain Eddy, to prevent a Captain Purple attack.

Loup is Eddy's dog. It's a small dog, and a very lazy one at that. It's usually just sort of hanging around.

Rachel is 14, and has long brown-red hair. Generally cute, and the apple of Mackenzie's eye. She literally doesn't even realize he exists, asking "Mackenzie who?" on several occasions. She's not stupid or ignorant, so much as unobservant. When she notices things, she's a very good person, but she spends her time with her head in the clouds. She's a painter, and wishes to become a painter/animator some day, imitating the animated works of Ryan Larkin.

Stu Onik is a fat greasy bastard, who yells in some unintelligible language at his TV. He has balding, short black curly hair, and a greek/italian look to him. His most common outfit is a stained tank top and yellow/blue striped boxer shorts. He doesn't know a word of english.

Dabu Onik is Stu's son, and is 9 years old. He has slightly darker skin than his father, as his father looks quite sickly. He's generally smarter and more responsible than Eddie. He's constructive, always trying to find something out, or build something, or accomplish a task. He's not a genius protege, but he's on his way. His inquisitive nature often coincides with Eddie's insanity, so the two are good friends.

Aleck Dunst is 84. He's mostly deaf, mostly blind, and doesn't move much. But he dispenses short gibberish stories, and confusing moralistic advice. Often seen with Loup.

Steffany is Eddie's babysitter. Sometimes she's chasing him trying to end the game, or she may be a part of the story... until bed time, that is!

Beth is an 11 year old girl, who teases Eddie. She has short red hair. She's butch for a girl, but not a complete tomboy. She's more focused on games, than imagination. She likes to have a clear way of winning and losing. Eddie doesn't get it, but Dabu helps her sometimes.

Adrian is 20, and works at the shopping mart. He has shaggy blond hair, and a scruffy beard. It's clear he's a druggy. Despite his attitude, Adrian is fairly smart, and has a strong understanding of history, politics, philosophy and religion. Just don't ask him to do your math homework. He keeps trying to help Mackenzie hook up with Rachel. Mackenzie thinks Adrian is trying to make his life harder. He sometimes drops in, and helps out with the story in some way. On one occasion he brings his friend Kyle with him.

There are a number of other players, but those are the constantly recurring ones. The story largely focuses on the zany imaginations of Eddie and Dabu, but also on the in-work daydreams of Adrian and some of the fantasies of the other older cast members. One story is actually one of Roy's nightmares.

Saturday, April 19, 2008

We are the Strange

Just watch it. Then read the reviews. To those who don't know what it's about:

The story is set in an extremely glitchy video game.

It follows Blue, a prostitute.
Emmm, the son of Rain.
Ori, a psychopath who helps Rain.
Rain, a man who is fighting for the freedom of his world.

Him is an egomaniacle villain, who destroys the world for pleasure. He infected Blue with her ailment.

Blue leaves the city, absolutely scarred.
Ori and Rain run around killing things.
Blue meets Emmm
Ori and Rain kill things.
Blue and Emmm go back to the city, to get Emmm some ice cream.
Ori and Rain are still killing things.
Blue and Emmm go to an arcade, and Blue plays a video game. Emmm dances to the music.
A horrible monster sneaks up. Blue sees it, but can't speak because of her ailment. Emmm is kicked, and the monster begins chanting "Woo, whatcha' gunna' do now?" like an idiot.
Blue runs away, and is separated from Emmm.
Blue runs into a monster.
Rain kills it, and asks her where Emmm is. He tells her to take him and leave.
Blue goes looking for Emmm, but finds a bunch of Him cultists.
The cultists tell her that Emmm is underground, and will somehow save them all.
Him shows up, and activates his giant robot.
Him kills Rain, and Rain reveals that Emmm is his son.
A flashback shows Rain with his newborn son, giving him his "game box". Him appears at the door, and destroys most everything. The nanny robot takes Emmm away, and sends him to the forest, where he resided until Blue found him.
Emmm raises the mech his father built for him, and fights Him.
It seems he won, but the city is destroyed, and he can't find anything or anyone he liked.
Emmm becomes depressed, and wanders.
The mech alerts Emmm that Blue has been found!
Him stabs Emmm's mech. Him is still active.
Blue realizes that her affliction is actually her power.
Him calls her a hero.
Him beats her up.
Him launches a wave of nasty crap.
Emmm gets mad, and throws his mech's heart... core... thingy, which has a hole in it's center.
Blue flies through the hole in the crap wave, and kills Him.
The end.

Friday, April 18, 2008

So, I'm back!

I have decided to split my personal life bullshit from my DA page. I don't need to fill DA with my depressing shit. In fact, all of my personal life will be moved here. My DA journal
will revolve around my art. That is all, for now.